For the Puppies.

Welcome to the club buddy — December 1, 2018

Welcome to the club buddy


Africa Hunting • Start the game

I can’t work out if this game, Africa Hunting, is supposed to be racist, funny, or a little from both column A and B … but in either event, the game was a 9MB download that had eight achievements – all of which I earned at exactly 1.17pm. I think that probably tells you all you need to know about the complexity of this game.


Still, I’m thankful for games like this, because it offers me twenty minutes of escapism, gives me some achievements, isn’t a huge download and it allows me to tick off my achievement for today. Everybody wins! Tonight is our local Carols by Candlelight, so there’s a good chance that I’ll be home too late to play a game and write a blog entry, so I’m pleased that I was able to lock-in this one today.

Ho, ho, ho.

Level 10 — November 29, 2018

Level 10


Rocks and Rockets • Start the level 10 (sic)

It’s not an uncommon phenomenon to have so many games to play and no real interest in playing any of them. I’m sure some psychologist could point to Freud or Pavlov or Maslow and reference some psychological phenomenon, but truth is it’s just a byproduct of contemporary society. The spoilt-for-choice culture has now inundated us with options, that our mind begins to shut-down and wants to choose none of them. Where it used to be the bastion of the gamer and their Steam Library, good ol’ Netflix, Stan and the variety of other streaming services have brought this condition to the masses … and aren’t we lucky for it?

As a result of this ‘mood’, I’ve settled for a quick-and-dirty game of Rocks and Rockets … which is a ridiculous indie title, but it has achievements so there. I wanted to play some Destiny 2 tonight on PC after listening to the latest IGN Fireteam Chat, but one round of Gambit (which I lost) was enough for me, and so I’m left clicking through the Steam store and seeing what options there are.

Spoiler alert: it’s not much.

Sometimes the universe is just telling you to go to have an early night and go to bed.

Level 5 — August 26, 2018

Level 5


Rocks and Rockets • Start the level 5

To be honest, I really just want to play Destiny 2 today. After stumbling across a bit of a thread on the Destiny 2 Australia Facebook group, where a lot of console gamers were migrating to PC – much like myself – I felt better about my decision to persevere with my PC character and have him in my back-pocket for future Destiny 2 shenanigans.

So, I had a choice whether to sit down and have a deep gameplay session with something like Baldur’s Gate, which I love, but doesn’t scratch that twitch-shooter itch like Destiny, or I could find a cheap-and-cheerful indie game on Steam and grab something quickly before I dedicated the rest of my available gaming opportunity today back in Bungie’s beloved multi-verse.

I have to say … despite doing a PC character build, this would still be much more enjoyable with cross-save from my console character(s) … but I’ve lamented enough about that in recent days.

This game is simple enough … you control a rocket, you move around running into strange objects hanging off the ceiling of a cave while shooting projectiles out your rear to destroy homing sun-like objects which are out to destroy you.

Repeat ad nauseum.

Five levels of this was enough for me this morning. To be honest, I was happy to tap-out after getting an achievement just for starting the game (‘Welcome’) but in the interests of integrity, I thought I better apply ‘some’ effort into today’s challenge.

In the words of Samuel Johnson …

“What is written without effort is in general read without pleasure.”
– Samuel Johnson (1709 – 1784)

I know the quote applies to the actual writing, but in any sense, I consider today’s effort … no matter how small … applied.

Beginner — August 16, 2018



Unium • Solve 10 Beginner puzzles

Back to the nine-to-five grind today, and re-investing in a sneaky little lunchtime gaming session – first making an attempt to play Safety First!, but quickly learning that I probably need a controller (and the fact that I could only play it on full-screen doesn’t really make it appropriate for an office gaming fix), and so I moved on to another random selection from the Steam library, Unium.


In a nutshell, this is a game about drawing lines. A hollowed-out puzzle is presented to you, along with a starting block, and you are required to draw a line around the hollow in order to fill-in all the blanks. It sounds quite simple, but the last level in this first batch – level 10 – still required me to make a few different attempts before I eventually got it right. And that’s still on the tutorial, or ‘Beginner’ difficulty … only now I have advanced to the ‘Easy’ difficulty!

I’ll be honest … I like this game. I find it cathartic, but it’s probably more suited to a touch-screen or mobile device than a bootcamp’d MacBook Pro. That being said, I’d like to keep it on the computer for the occasional down-time fix … so don’t be surprised if you see this one creep back into the daily achievement fold.

Transcendent — April 10, 2018



Clicker Heroes • Transcend 1 Time

And so, we now arrive on the other side of the transcension barrier. There seems to be quite a few achievements on offer post-transcension, though, admittedly, none of them look like ‘quick wins’. Rather, the achievements are for completing anywhere between Zone 4,000 to 30,000 … so I don’t know whether I jumped on this one too early, or whether there is some meta game that I’m supposed to know about to maximise my heroes’ DPS, but either way, I’ve transcended and earned myself, at the very least, this achivement.

I’m sure I’ve mentioned before the excitement of ‘starting again’ when it comes to a good clicker, and for much of my lunchbreak, this is exactly what I felt as I retweaked my game to be able to cope with an ascension.

The only thing I’m confused about now is the use of mercenaries, because it looks like they have been locked-away as part of the transcension (requiring me to ascend like a normal person).

Perhaps a bit of a read of some internet guides are in order to get a bit of a handle on techniques will help me.

Birds of Gold — March 14, 2018

Birds of Gold


Adventure in the Tower of Flight • Collect 100 gold feathers

I had some network issues this afternoon with Steam so it’s kind of a late(ish) night session on the Mac tonight. I already had a save-game on my computer, but I’ve got no idea where or when I first played Adventures in the Tower of Flight, but once I got into it it all came flooding back.


I actually earned another achievement just before this one, but without a rarity percentage or any other benchmark to go by, I just thought this achievement was as good as any. With that in mind, it’s nearly bedtime so I’m tapping out for the evening.

… perhaps a little Microsoft Solitaire on iOS just to round-out the day!

Got your back — February 27, 2018

Got your back


It came from space, and ate our brains • Kill an enemy close to a player with one health.

It’s been a while since I’ve recorded a Steam achievement. For a while there, I thought that my other domain, might be the home for my other gaming accomplishments, but for now I think I’m quite content just keeping the collection together here. I mean, if you’re really that offended that I’ve included a Steam Achievement instead of just an Xbox achievement today, then you really haven’t been paying attention.

I thought I might start capturing a few of the other gaming platforms I’m trying – most frequently Steam these days – just in preparation for what the new financial year will bring. My laptop installation of Windows 10 gets a bit flakey during the work wi-fi … so meeting the demand with lunchtime PC gaming sessions is going to prove difficult, unless I want to suck-down all the data on my phone (not out of the realm of possibility). What I am considering more likely is that I will try and seek-out multiple achievements on multiple platforms each day … which will at least cover me for content, but also provide a bit of a backup should one fall through. Either way … it’s going to be a case of suck-it-and-see – I feel like I’m getting to the pointy end of the challenge, and I’ve been doing pretty darn well.

This game, It came from space, and ate our brains, came out of one of the Fanatical bundles that I just picked up as part of a bundle sale. It’s essentially a top-down shooter, and for the most part, it actually plays pretty well. It took me a minute to realise that WASD didn’t correspond with my character’s movement, instead shifting the protagonist in a particular map direction, but the sum total of confusion lasted less than five seconds, and pretty soon after I was running around shooting small purple bad guys.

I haven’t quite worked out the mechanism for using health packs and ‘items’ … upgrading weapons is pretty straightforward … you buy it, you use it. I suspect that once I’ve worked out the other elements of the game, it will be a much smoother ride, but at the same time, I can see the difficulty of this game increasing considerably in the later levels. While the waves themselves increase slightly in difficulty as you progress – the levels themselves throw up a few logistical challenges, as you try and shoot around objects and walls that serve as a less-than-handy obstacle between your bullets and the bad guys’ heads.

Will I go back to this game? Absolutely … it’s good fun! The only things in my life stopping me from playing a variety of games like this is time, money and ambition … an otherwise potent combination for stopping humans from realising their potential! If I had all three elements in abundance, I’d be blowing the little purple brains from blocky aliens out all over the screen.